Our heroes quickly deciphered the Oracle’s vision as meaning that Crown Prince Boolar of Avia was in trouble. They immediately headed to Avia – home of the Bird Men to discover what was wrong. On Avia, Hawk Eye abandoned the party for a visit with his mother and some home cooked bird seed muffins. The rest of the party asked around but were unable to find anything out. Luckily, Hawk Eye’s mother knew someone who knew someone who could get them in to see King Throx. The next day the party was escorted to see King Throx, but was ambushed by a squad of Black Feather Bird Men – supporters of Prince Craw. After a wild fight, they were rescued by some of Prince Boolar’s supporters who told them that since Boolar’s abduction, Prince Craw had his father under the spell of some kind of mind control device. The party then burst in on the throne room, and defeated Craw’s personal guard and freed King Throx. After a hefty reward, the king begged the heroes to free his son from Anthraxa’s clutches. The party now seems to have two goals – to save Simba from the Death Dust, and to save Prince Boolar from Anthraxa.
This was a fairly straight forward adventure, and the kids played it very well. Some of the kids seem to be getting tired of all the large battles that their characters have been in, so my next adventure will hopefully be a little different. I’ve found the last couple of adventures I’ve had to crack down and enforce more discipline on the group, I hope we can get past this. It is a game and I want them to enjoy it, but when they get too wild or too argumentative I find it detracts from the experience – I hope to teach them that a little bit of rowdiness is OK, but to keep a lid on it so it doesn’t get too out of hand.
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